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1161. Old posses clutter up space - in Player Features and Ideas Discussion [original thread]
Helios Panala wrote: Good news, CCP are going to clear out all those dead sticks for you. Bad news, space is going to be covered with dead Citadels instead. There will be zero reason to shoot a citadel in HS and LS. You can put the darn th...
- by Serendipity Lost - at 2015.12.22 14:06:45
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1162. Old posses clutter up space - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: Danika Princip wrote: Wardec them, shoot the pos, scoop the mods. Problem solved. Thats the issue... why destroy the controll Tower? why shouldnt that be able to be taken when you can "steal" all the modules? S...
- by Serendipity Lost - at 2015.12.22 13:52:26
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1163. Waging War - in Player Features and Ideas Discussion [original thread]
So the docking ring heros weigh in once again w/ don't touch anything because (we all know the long list of stuff) Citadels have space magic. There currently will be no loot dropped from them. There will be no HS reason to remove them from the ga...
- by Serendipity Lost - at 2015.12.22 13:49:44
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1164. New Battleship Concept Idea - in Ships and Modules [original thread]
baltec1 wrote: Bobman Smith wrote: I think over all they play a role as heavy fleet tank/dps. More suited to Fleets and solo Mission runners. Which is fine, from what I can see I have not little tweaks I would want to change to the current...
- by Serendipity Lost - at 2015.12.22 12:38:08
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1165. New Battleship Concept Idea - in Ships and Modules [original thread]
Bobman Smith wrote: baltec1 wrote: What is this one role you think battleships fill? I think over all they play a role as heavy fleet tank/dps. More suited to Fleets and solo Mission runners. Which is fine, from what I can see I have n...
- by Serendipity Lost - at 2015.12.22 12:36:40
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1166. Time To Update The UI - in Player Features and Ideas Discussion [original thread]
This seems to be going well.
- by Serendipity Lost - at 2015.12.22 11:59:44
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1167. Ideas for resurrecting assault frigates from the dead - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Best way to help AF is to nerf T3D Down to the level of destroyers. The t3 hate is consuming this guy. He's right, but so much hate. Show me on the megathron where the t3d touched you! I have faith in the t3d balance group...
- by Serendipity Lost - at 2015.12.21 19:02:10
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1168. Higgs rigs; why don't they stop jump field gennies? - in Player Features and Ideas Discussion [original thread]
So cons are it will aid risk averse nullified, stabbed cloaky t3 rolling cruisers and it aid risk averse docking ring heros. The pros are none. Can we close this as a solved mystery?
- by Serendipity Lost - at 2015.12.21 18:05:31
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1169. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
rsantos wrote: Welcome Falcon alts and 500 MN Boosting T3s. I'll take something that I can shoot at over something I can't any day.
- by Serendipity Lost - at 2015.12.21 16:29:49
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1170. The Avg Battleship pilot. "Love PLZ" We would like to Be K... - in EVE General Discussion [original thread]
I just spent the whole past weekend flying machs and rattlers. My corpies flew everything from tempests to ravens. WE HAD A BLAST!!!!! Flying straight away from a BS in a frigate/destroyer is currently a standard practice. If you don't know what...
- by Serendipity Lost - at 2015.12.21 16:24:46
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1171. The Avg Battleship pilot. "Love PLZ" We would like to Be K... - in EVE General Discussion [original thread]
baltec1 wrote: Lan Wang wrote: baltec1 wrote: Madlightning wrote: what battle ship with turrets can Fend of frigs out to 15 KM without it being a missle ship or Cramming E-war webs and scrams? mega, navy mega, vindi, kronos, pest,...
- by Serendipity Lost - at 2015.12.21 16:09:28
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1172. Sized propulsion inhibitors. Webs, disruptors, scrams - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: Reaver Glitterstim wrote: I have an idea for a web that uses target mass and signature radius to determine how well it can apply the effect. A lower mass or larger signature radius makes the effect easier to apply. Simply ...
- by Serendipity Lost - at 2015.12.21 13:48:18
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1173. Drone Boat BS - in Player Features and Ideas Discussion [original thread]
I think the problem you would be creating is the sentry drone assist domi (fill in any othe BS you grant the super power to). Instead of OP ishtards dropping drones and running away, you would have big blobs of fat over tanked domi farming out 10 ...
- by Serendipity Lost - at 2015.12.21 13:30:23
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1174. Drone Boat BS - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: I remember the old beehive domi, you don't want a beehive domi. I want one. I just don't want anyone else to have one.
- by Serendipity Lost - at 2015.12.21 13:25:14
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1175. New Battleship Concept Idea - in Ships and Modules [original thread]
We flew a lot of BS over the past week and had a lot of fun. They seem to be working just fine for me (perhaps I'm using them incorrectly?!?). It was small gang stuff w/ around 10 ships or less in fleet. A few BS and a few supports. Nothing fancy,...
- by Serendipity Lost - at 2015.12.21 13:22:11
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1176. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
This is kind of off topic, but is addressing a comment in the thread. A DPS 'stacking penalty' is THE MOST absurd idea I've read on these forums in 10 years.
- by Serendipity Lost - at 2015.12.21 13:03:35
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1177. CCP Fix the War Dec system - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Kaarous Aldurald wrote: I'm the one flagging myself to other people, they have exactly as much ability to apply consequences to me as I do to them. It's fair, and that's why you hate it. Frankly, no they don't. That...
- by Serendipity Lost - at 2015.12.21 12:50:54
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1178. Ideas for resurrecting assault frigates from the dead - in Player Features and Ideas Discussion [original thread]
Tornii wrote: elitatwo wrote: You seem to percieve less assault ships in the space you are flying in than you are used to see. Now let me quote a saying that you might have heard not in EVE but here it goes, "out of sight, out of mind". Wh...
- by Serendipity Lost - at 2015.12.21 12:20:53
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1179. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Bobman Smith wrote: Ah this old debate! There are many many good points to both sides of the debate. And they are all valid. So lets compromise: Off Grid Boosts are a thing, but they don't use the Command Ship Bonuses. They get a little bit...
- by Serendipity Lost - at 2015.12.21 12:06:48
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1180. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
rsantos wrote: I'm with the keep off-grid boosting side. But I have another question ... What about those boosting T3! Bringing those things on grid is a free kill mail to the other side! Warfare subsystems will be obsolete. I've said this b...
- by Serendipity Lost - at 2015.12.17 19:11:43
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